The key to creating a successful game is to create a full-blown design document containing detailed specifics about each part of the game.
"While there is no set way to write a design document, all design docs have one thing in common - they tell a programmer or an artist everything they need to know to create your game."
bbrathwaite (2008) http://bbrathwaite.wordpress.com/2008/11/30/creating-a-game-design-document/
If you read through the source to the previous quote, it tells you the entire specifics to a successful game design document. Without a design doc some features will often be left out and forgotten, the structure of the project will be everywhere and no one will have a clue what they are doing.
Sunday, 8 February 2009
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1 comment:
You scored 78 in Module 3 for IDAT102, good job. Any chance you could publish your game online so I could have a look.
James Beith
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