Sunday, 8 February 2009

IDAT102: Project 3: Creating a Design Document

The key to creating a successful game is to create a full-blown design document containing detailed specifics about each part of the game.

"While there is no set way to write a design document, all design docs have one thing in common - they tell a programmer or an artist everything they need to know to create your game."

bbrathwaite (2008) http://bbrathwaite.wordpress.com/2008/11/30/creating-a-game-design-document/


If you read through the source to the previous quote, it tells you the entire specifics to a successful game design document. Without a design doc some features will often be left out and forgotten, the structure of the project will be everywhere and no one will have a clue what they are doing.

1 comment:

James Beith said...

You scored 78 in Module 3 for IDAT102, good job. Any chance you could publish your game online so I could have a look.

James Beith